Cogl.Framebuffer
const Cogl = imports.gi.Cogl; let framebuffer = new Cogl.Framebuffer();
Prerequisites
Framebuffer requires Cogl.Object
Known Implementations
Framebuffer is implemented by Onscreen
Methods
- Cogl.Framebuffer.prototype.allocate
- Cogl.Framebuffer.prototype.cancel_fence_callback
- Cogl.Framebuffer.prototype.clear
- Cogl.Framebuffer.prototype.clear4f
- Cogl.Framebuffer.prototype.discard_buffers
- Cogl.Framebuffer.prototype.draw_attributes
- Cogl.Framebuffer.prototype.draw_indexed_attributes
- Cogl.Framebuffer.prototype.draw_multitextured_rectangle
- Cogl.Framebuffer.prototype.draw_primitive
- Cogl.Framebuffer.prototype.draw_rectangle
- Cogl.Framebuffer.prototype.draw_rectangles
- Cogl.Framebuffer.prototype.draw_textured_rectangle
- Cogl.Framebuffer.prototype.draw_textured_rectangles
- Cogl.Framebuffer.prototype.finish
- Cogl.Framebuffer.prototype.frustum
- Cogl.Framebuffer.prototype.get_alpha_bits
- Cogl.Framebuffer.prototype.get_blue_bits
- Cogl.Framebuffer.prototype.get_color_mask
- Cogl.Framebuffer.prototype.get_context
- Cogl.Framebuffer.prototype.get_depth_bits
- Cogl.Framebuffer.prototype.get_depth_texture
- Cogl.Framebuffer.prototype.get_depth_texture_enabled
- Cogl.Framebuffer.prototype.get_depth_write_enabled
- Cogl.Framebuffer.prototype.get_dither_enabled
- Cogl.Framebuffer.prototype.get_green_bits
- Cogl.Framebuffer.prototype.get_height
- Cogl.Framebuffer.prototype.get_is_stereo
- Cogl.Framebuffer.prototype.get_modelview_matrix
- Cogl.Framebuffer.prototype.get_projection_matrix
- Cogl.Framebuffer.prototype.get_red_bits
- Cogl.Framebuffer.prototype.get_samples_per_pixel
- Cogl.Framebuffer.prototype.get_stereo_mode
- Cogl.Framebuffer.prototype.get_viewport4fv
- Cogl.Framebuffer.prototype.get_viewport_height
- Cogl.Framebuffer.prototype.get_viewport_width
- Cogl.Framebuffer.prototype.get_viewport_x
- Cogl.Framebuffer.prototype.get_viewport_y
- Cogl.Framebuffer.prototype.get_width
- Cogl.Framebuffer.prototype.identity_matrix
- Cogl.Framebuffer.prototype.orthographic
- Cogl.Framebuffer.prototype.perspective
- Cogl.Framebuffer.prototype.pop_clip
- Cogl.Framebuffer.prototype.pop_matrix
- Cogl.Framebuffer.prototype.push_matrix
- Cogl.Framebuffer.prototype.push_primitive_clip
- Cogl.Framebuffer.prototype.push_rectangle_clip
- Cogl.Framebuffer.prototype.push_scissor_clip
- Cogl.Framebuffer.prototype.read_pixels
- Cogl.Framebuffer.prototype.read_pixels_into_bitmap
- Cogl.Framebuffer.prototype.resolve_samples
- Cogl.Framebuffer.prototype.resolve_samples_region
- Cogl.Framebuffer.prototype.rotate
- Cogl.Framebuffer.prototype.rotate_euler
- Cogl.Framebuffer.prototype.rotate_quaternion
- Cogl.Framebuffer.prototype.scale
- Cogl.Framebuffer.prototype.set_color_mask
- Cogl.Framebuffer.prototype.set_depth_texture_enabled
- Cogl.Framebuffer.prototype.set_depth_write_enabled
- Cogl.Framebuffer.prototype.set_dither_enabled
- Cogl.Framebuffer.prototype.set_modelview_matrix
- Cogl.Framebuffer.prototype.set_projection_matrix
- Cogl.Framebuffer.prototype.set_samples_per_pixel
- Cogl.Framebuffer.prototype.set_stereo_mode
- Cogl.Framebuffer.prototype.set_viewport
- Cogl.Framebuffer.prototype.transform
- Cogl.Framebuffer.prototype.translate