Cogl.Framebuffer.prototype.get_depth_texture_enabled

function get_depth_texture_enabled(): Cogl.Bool {
    // Gjs wrapper for cogl_framebuffer_get_depth_texture_enabled()
}
  

Queries whether texture based depth buffer has been enabled via Cogl.Framebuffer.prototype.set_depth_texture_enabled.

Since 1.14

Returns

true if a depth texture has been enabled, else false.