Cogl.Framebuffer.prototype.get_depth_texture_enabled
function get_depth_texture_enabled(): Cogl.Bool {
// Gjs wrapper for cogl_framebuffer_get_depth_texture_enabled()
}
Queries whether texture based depth buffer has been enabled via Cogl.Framebuffer.prototype.set_depth_texture_enabled.
Since 1.14
- Returns
true if a depth texture has been enabled, else false.