Cogl.Framebuffer.prototype.set_color_mask
function set_color_mask(color_mask: Cogl.ColorMask): void {
// Gjs wrapper for cogl_framebuffer_set_color_mask()
}
Defines a bit mask of which color channels should be written to the given framebuffer. If a bit is set in color_mask that means that color will be written.
Since 1.8
- color_mask
A Cogl.ColorMask of which color channels to write to the current framebuffer.