Cogl.Framebuffer.prototype.draw_rectangle
function draw_rectangle(pipeline: Cogl.Pipeline, x_1: Number(gfloat), y_1: Number(gfloat), x_2: Number(gfloat), y_2: Number(gfloat)): void {
// Gjs wrapper for cogl_framebuffer_draw_rectangle()
}
Draws a rectangle to framebuffer with the given pipeline state and with the top left corner positioned at (x_1, y_1) and the bottom right corner positioned at (x_2, y_2).
<note>The position is the position before the rectangle has been transformed by the model-view matrix and the projection matrix.</note>
<note>If you want to describe a rectangle with a texture mapped on it then you can use Cogl.Framebuffer.prototype.draw_textured_rectangle.</note>
Since 1.10
- pipeline
A Cogl.Pipeline state object
- x_1
X coordinate of the top-left corner
- y_1
Y coordinate of the top-left corner
- x_2
X coordinate of the bottom-right corner
- y_2
Y coordinate of the bottom-right corner