Gio.UnixSocketAddressType

The type of name used by a Gio.UnixSocketAddress. Gio.UnixSocketAddressType.path indicates a traditional unix domain socket bound to a filesystem path. Gio.UnixSocketAddressType.anonymous indicates a socket not bound to any name (eg, a client-side socket, or a socket created with socketpair()).

For abstract sockets, there are two incompatible ways of naming them; the man pages suggest using the entire <literal>struct sockaddr_un</literal> as the name, padding the unused parts of the %sun_path field with zeroes; this corresponds to Gio.UnixSocketAddressType.abstract_padded. However, many programs instead just use a portion of %sun_path, and pass an appropriate smaller length to bind() or connect(). This is Gio.UnixSocketAddressType.abstract.

Since 2.26

UnixSocketAddressType.INVALID

invalid

UnixSocketAddressType.ANONYMOUS

anonymous

UnixSocketAddressType.PATH

a filesystem path

UnixSocketAddressType.ABSTRACT

an abstract name

UnixSocketAddressType.ABSTRACT_PADDED

an abstract name, 0-padded to the full length of a unix socket name