Gio.Socket.prototype.set_listen_backlog
function set_listen_backlog(backlog: Number(gint)): void { // Gjs wrapper for g_socket_set_listen_backlog() }
Sets the maximum number of outstanding connections allowed when listening on this socket. If more clients than this are connecting to the socket and the application is not handling them on time then the new connections will be refused.
Note that this must be called before Gio.Socket.prototype.listen and has no effect if called after that.
Since 2.22
- backlog
the maximum number of pending connections.