Gio.Socket.prototype.listen
function listen(): Boolean { // Gjs wrapper for g_socket_listen() }
Marks the socket as a server socket, i.e. a socket that is used to accept incoming requests using Gio.Socket.prototype.accept.
Before calling this the socket must be bound to a local address using Gio.Socket.prototype.bind.
To set the maximum amount of outstanding clients, use Gio.Socket.prototype.set_listen_backlog.
Since 2.22
- Returns
true on success, false on error.