Gio.FileDescriptorBased
const Gio = imports.gi.Gio; let file_descriptor_based = new Gio.FileDescriptorBased();
Gio.FileDescriptorBased is implemented by streams (implementations of Gio.InputStream or Gio.OutputStream) that are based on file descriptors.
Note that `<gio/gfiledescriptorbased.h>` belongs to the UNIX-specific GIO interfaces, thus you have to use the `gio-unix-2.0.pc` pkg-config file when using it.
Prerequisites
FileDescriptorBased requires GObject.Object
Known Implementations
FileDescriptorBased is implemented by UnixInputStream and UnixOutputStream