Cogl.UserDataKey
const Cogl = imports.gi.Cogl;
let userDataKey = new Cogl.UserDataKey({
unused: value
});
A Cogl.UserDataKey is used to declare a key for attaching data to a Cogl.Object using cogl_object_set_user_data. The typedef only exists as a formality to make code self documenting since only the unique address of a Cogl.UserDataKey is used.
Typically you would declare a static Cogl.UserDataKey and set private data on an object something like this:
|[ static CoglUserDataKey path_private_key;
static void destroy_path_private_cb (void *data) { g_free (data); }
static void my_path_set_data (CoglPath *path, void *data) { cogl_object_set_user_data (COGL_OBJECT (path), &private_key, data, destroy_path_private_cb); } ]|
Since 1.4