Cogl.TexturePixmapX11.prototype.update_area

function update_area(x: Number(gint), y: Number(gint), width: Number(gint), height: Number(gint)): void {
    // Gjs wrapper for cogl_texture_pixmap_x11_update_area()
}
  

Forces an update of the given texture so that it is refreshed with the contents of the pixmap that was given to Cogl.TexturePixmapX11.new.

Since 1.4

x

x coordinate of the area to update

y

y coordinate of the area to update

width

width of the area to update

height

height of the area to update