Cogl.TexturePixmapX11.prototype.update_area
function update_area(x: Number(gint), y: Number(gint), width: Number(gint), height: Number(gint)): void { // Gjs wrapper for cogl_texture_pixmap_x11_update_area() }
Forces an update of the given texture so that it is refreshed with the contents of the pixmap that was given to Cogl.TexturePixmapX11.new.
Since 1.4
- x
x coordinate of the area to update
- y
y coordinate of the area to update
- width
width of the area to update
- height
height of the area to update