Cogl.TexturePixmapX11.new
function new(context: Cogl.Context, pixmap: Number(guint32), automatic_updates: Cogl.Bool): Cogl.TexturePixmapX11 { // Gjs wrapper for cogl_texture_pixmap_x11_new() }
Creates a texture that contains the contents of pixmap. If automatic_updates is true then Cogl will attempt to listen for damage events on the pixmap and automatically update the texture when it changes.
Since 1.10
- context
- pixmap
A X11 pixmap ID
- automatic_updates
Whether to automatically copy the contents of the pixmap to the texture.
- Returns
a new Cogl.TexturePixmapX11 instance