Cogl.PipelineAlphaFunc

Alpha testing happens before blending primitives with the framebuffer and gives an opportunity to discard fragments based on a comparison with the incoming alpha value and a reference alpha value. The Cogl.PipelineAlphaFunc determines how the comparison is done.

PipelineAlphaFunc.NEVER

Never let the fragment through.

PipelineAlphaFunc.LESS

Let the fragment through if the incoming alpha value is less than the reference alpha value

PipelineAlphaFunc.EQUAL

Let the fragment through if the incoming alpha value equals the reference alpha value

PipelineAlphaFunc.LEQUAL

Let the fragment through if the incoming alpha value is less than or equal to the reference alpha value

PipelineAlphaFunc.GREATER

Let the fragment through if the incoming alpha value is greater than the reference alpha value

PipelineAlphaFunc.NOTEQUAL

Let the fragment through if the incoming alpha value does not equal the reference alpha value

PipelineAlphaFunc.GEQUAL

Let the fragment through if the incoming alpha value is greater than or equal to the reference alpha value.

PipelineAlphaFunc.ALWAYS

Always let the fragment through.