Gio.io_modules_load_all_in_directory

function io_modules_load_all_in_directory(dirname: String): Array(Gio.IOModule) {
    // Gjs wrapper for g_io_modules_load_all_in_directory()
}
  

Loads all the modules in the specified directory.

If don't require all modules to be initialized (and thus registering all gtypes) then you can use Gio.io_modules_scan_all_in_directory which allows delayed/lazy loading of modules.

dirname

pathname for a directory containing modules to load.

Returns

a list of #GIOModules loaded from the directory, All the modules are loaded into memory, if you want to unload them (enabling on-demand loading) you must call GObject.TypeModule.prototype.unuse on all the modules. Free the list with GLib.List.free.