Gio.UnixConnection.prototype.receive_credentials
function receive_credentials(cancellable: Gio.Cancellable): Gio.Credentials { // Gjs wrapper for g_unix_connection_receive_credentials() }
Receives credentials from the sending end of the connection. The sending end has to call Gio.UnixConnection.prototype.send_credentials (or similar) for this to work.
As well as reading the credentials this also reads (and discards) a single byte from the stream, as this is required for credentials passing to work on some implementations.
Other ways to exchange credentials with a foreign peer includes the Gio.UnixCredentialsMessage type and Gio.Socket.prototype.get_credentials function.
Since 2.26
- cancellable
A Gio.Cancellable or null.
- Returns
Received credentials on success (free with GObject.Object.prototype.unref), null if @error is set.