Gio.SocketListener.prototype.accept_async
function accept_async(cancellable: Gio.Cancellable, callback: Gio.AsyncReadyCallback): void { // Gjs wrapper for g_socket_listener_accept_async() }
This is the asynchronous version of Gio.SocketListener.prototype.accept.
When the operation is finished callback will be called. You can then call Gio.SocketListener.prototype.accept_socket to get the result of the operation.
Since 2.22
- cancellable
a Gio.Cancellable, or null
- callback