Gio.SocketConnection.prototype.get_socket

function get_socket(): Gio.Socket {
    // Gjs wrapper for g_socket_connection_get_socket()
}
  

Gets the underlying Gio.Socket object of the connection. This can be useful if you want to do something unusual on it not supported by the Gio.SocketConnection APIs.

Since 2.22

Returns

a Gio.SocketAddress or null on error.