Gio.SocketClient.prototype.set_protocol

function set_protocol(protocol: Gio.SocketProtocol): void {
    // Gjs wrapper for g_socket_client_set_protocol()
}
  

Sets the protocol of the socket client. The sockets created by this object will use of the specified protocol.

If protocol is %0 that means to use the default protocol for the socket family and type.

Since 2.22

protocol

a Gio.SocketProtocol