Gio.Socket.prototype.send_to
function send_to(address: Gio.SocketAddress, buffer: ByteArray, cancellable: Gio.Cancellable): Number(gssize) { // Gjs wrapper for g_socket_send_to() }
Tries to send size bytes from buffer to address. If address is null then the message is sent to the default receiver (set by Gio.Socket.prototype.connect).
See Gio.Socket.prototype.send for additional information.
Since 2.22
- address
a Gio.SocketAddress, or null
- buffer
the buffer containing the data to send.
- cancellable
a %GCancellable or null
- Returns
Number of bytes written (which may be less than size), or -1 on error