Gio.Socket.prototype.is_closed
function is_closed(): Boolean { // Gjs wrapper for g_socket_is_closed() }
Checks whether a socket is closed.
Since 2.22
- Returns
true if socket is closed, false otherwise
function is_closed(): Boolean { // Gjs wrapper for g_socket_is_closed() }
Checks whether a socket is closed.
Since 2.22
true if socket is closed, false otherwise