Gio.Socket.prototype.check_connect_result

function check_connect_result(): Boolean {
    // Gjs wrapper for g_socket_check_connect_result()
}
  

Checks and resets the pending connect error for the socket. This is used to check for errors when Gio.Socket.prototype.connect is used in non-blocking mode.

Since 2.22

Returns

true if no error, false otherwise, setting @error to the error