Gio.Settings::changed

connect('changed', function (settings, key: String, ): void);
  

The "changed" signal is emitted when a key has potentially changed. You should call one of the Gio.Settings.get calls to check the new value.

This signal supports detailed connections. You can connect to the detailed signal "changed::x" in order to only receive callbacks when key "x" changes.

settings

instance of Gio.Settings that is emitting the signal

key

the name of the key that changed