Gio.NetworkMonitor::can_reach_async

function vfunc_can_reach_async(connectable: Gio.SocketConnectable, cancellable: Gio.Cancellable, callback: Gio.AsyncReadyCallback): void {
}
  

Asynchronously attempts to determine whether or not the host pointed to by connectable can be reached, without actually trying to connect to it.

For more details, see Gio.NetworkMonitor.prototype.can_reach.

When the operation is finished, callback will be called. You can then call Gio.NetworkMonitor.prototype.can_reach_finish to get the result of the operation.

connectable

a Gio.SocketConnectable

cancellable

a Gio.Cancellable, or null

callback

a Gio.AsyncReadyCallback to call when the request is satisfied