Gio.MenuModel.prototype.items_changed
function items_changed(position: Number(gint), removed: Number(gint), added: Number(gint)): void { // Gjs wrapper for g_menu_model_items_changed() }
Requests emission of the Gio.MenuModel::items-changed signal on model.
This function should never be called except by Gio.MenuModel subclasses. Any other calls to this function will very likely lead to a violation of the interface of the model.
The implementation should update its internal representation of the menu before emitting the signal. The implementation should further expect to receive queries about the new state of the menu (and particularly added menu items) while signal handlers are running.
The implementation must dispatch this call directly from a mainloop entry and not in response to calls -- particularly those from the Gio.MenuModel API. Said another way: the menu must not change while user code is running without returning to the mainloop.
Since 2.32
- position
the position of the change
- removed
the number of items removed
- added
the number of items added