Gio.MenuItem.prototype.set_label

function set_label(label: String): void {
    // Gjs wrapper for g_menu_item_set_label()
}
  

Sets or unsets the "label" attribute of menu_item.

If label is non-null it is used as the label for the menu item. If it is null then the label attribute is unset.

Since 2.32

label

the label to set, or null to unset