Gio.DataInputStream
const Gio = imports.gi.Gio; let dataInputStream = new Gio.DataInputStream({ });
Data input stream implements Gio.InputStream and includes functions for reading structured data directly from a binary input stream.
Hierarchy
-
GObject.Object
-
Gio.InputStream
-
Gio.FilterInputStream
-
Gio.BufferedInputStream
- Gio.DataInputStream
-
-
-
Constructors
Methods
- Gio.DataInputStream.prototype.get_byte_order
- Gio.DataInputStream.prototype.get_newline_type
- Gio.DataInputStream.prototype.read_byte
- Gio.DataInputStream.prototype.read_int16
- Gio.DataInputStream.prototype.read_int32
- Gio.DataInputStream.prototype.read_int64
- Gio.DataInputStream.prototype.read_line
- Gio.DataInputStream.prototype.read_line_async
- Gio.DataInputStream.prototype.read_line_finish
- Gio.DataInputStream.prototype.read_line_finish_utf8
- Gio.DataInputStream.prototype.read_line_utf8
- Gio.DataInputStream.prototype.read_uint16
- Gio.DataInputStream.prototype.read_uint32
- Gio.DataInputStream.prototype.read_uint64
- Gio.DataInputStream.prototype.read_until
- Gio.DataInputStream.prototype.read_until_async
- Gio.DataInputStream.prototype.read_until_finish
- Gio.DataInputStream.prototype.read_upto
- Gio.DataInputStream.prototype.read_upto_async
- Gio.DataInputStream.prototype.read_upto_finish
- Gio.DataInputStream.prototype.set_byte_order
- Gio.DataInputStream.prototype.set_newline_type