Gio.Cancellable::cancelled

connect('cancelled', function (cancellable, ): void);
  

Emitted when the operation has been cancelled.

Can be used by implementations of cancellable operations. If the operation is cancelled from another thread, the signal will be emitted in the thread that cancelled the operation, not the thread that is running the operation.

Note that disconnecting from this signal (or any signal) in a multi-threaded program is prone to race conditions. For instance it is possible that a signal handler may be invoked even after a call to GObject.signal_handler_disconnect for that handler has already returned.

There is also a problem when cancellation happens right before connecting to the signal. If this happens the signal will unexpectedly not be emitted, and checking before connecting to the signal leaves a race condition where this is still happening.

In order to make it safe and easy to connect handlers there are two helper functions: Gio.Cancellable.prototype.connect and Gio.Cancellable.prototype.disconnect which protect against problems like this.

An example of how to us this: |[<!-- language="C" --> // Make sure we don't do unnecessary work if already cancelled if (g_cancellable_set_error_if_cancelled (cancellable, error)) return;

// Set up all the data needed to be able to handle cancellation // of the operation my_data = my_data_new (...);

id = 0; if (cancellable) id = g_cancellable_connect (cancellable, G_CALLBACK (cancelled_handler) data, NULL);

// cancellable operation here...

g_cancellable_disconnect (cancellable, id);

// cancelled_handler is never called after this, it is now safe // to free the data my_data_free (my_data); ]|

Note that the cancelled signal is emitted in the thread that the user cancelled from, which may be the main thread. So, the cancellable signal should not do something that can block.

cancellable

instance of Gio.Cancellable that is emitting the signal