Cogl.is_texture_3d

function is_texture_3d(object: void): Cogl.Bool {
    // Gjs wrapper for cogl_is_texture_3d()
}
  

Checks whether the given object references a Cogl.Texture3D

Since 1.4

object

a Cogl.Object

Returns

true if the passed object represents a 3D texture and false otherwise