Cogl.Texture.prototype.get_premultiplied
function get_premultiplied(): Cogl.Bool {
// Gjs wrapper for cogl_texture_get_premultiplied()
}
Queries the pre-multiplied alpha status for internally stored red, green and blue components for the given texture as set by Cogl.Texture.prototype.set_premultiplied.
By default the pre-multipled state is @TRUE.
Since 1.18
- Returns
true if red, green and blue components are internally stored pre-multiplied by the alpha value or false if not.