Cogl.Renderer.prototype.set_driver

function set_driver(driver: Cogl.Driver): void {
    // Gjs wrapper for cogl_renderer_set_driver()
}
  

Requests that Cogl should try to use a specific underlying driver for rendering.

If you select an unsupported driver then Cogl.Renderer.prototype.connect will fail and report an error. Most applications should not explicitly select a driver and should rely on Cogl automatically choosing the driver.

This may only be called on an un-connected Cogl.Renderer.

Since 1.10

driver