Cogl.Renderer.prototype.remove_constraint

function remove_constraint(constraint: Cogl.RendererConstraint): void {
    // Gjs wrapper for cogl_renderer_remove_constraint()
}
  

This removes a renderer selection constraint.

Applications should ideally minimize how many of these constraints they depend on to ensure maximum portability.

Since 1.10

constraint

A Cogl.RendererConstraint to remove