Cogl.Renderer.prototype.remove_constraint
function remove_constraint(constraint: Cogl.RendererConstraint): void {
// Gjs wrapper for cogl_renderer_remove_constraint()
}
This removes a renderer selection constraint.
Applications should ideally minimize how many of these constraints they depend on to ensure maximum portability.
Since 1.10
- constraint
A Cogl.RendererConstraint to remove