Cogl.Renderer.prototype.get_winsys_id

function get_winsys_id(): Cogl.WinsysID {
    // Gjs wrapper for cogl_renderer_get_winsys_id()
}
  

Queries which window system backend Cogl has chosen to use.

This may only be called on a connected Cogl.Renderer.

Returns

The Cogl.WinsysID corresponding to the chosen window system backend.