Cogl.Quaternion.prototype.init_identity

function init_identity(): void {
    // Gjs wrapper for cogl_quaternion_init_identity()
}
  

Initializes the quaternion with the canonical quaternion identity [1 (0, 0, 0)] which represents no rotation. Multiplying a quaternion with this identity leaves the quaternion unchanged.

You might also want to consider using Cogl.get_static_identity_quaternion.

Since 2.0