Cogl.Pipeline.prototype.set_layer_wrap_mode

function set_layer_wrap_mode(layer_index: Number(gint), mode: Cogl.PipelineWrapMode): void {
    // Gjs wrapper for cogl_pipeline_set_layer_wrap_mode()
}
  

Sets the wrap mode for all three coordinates of texture lookups on this layer. This is equivalent to calling Cogl.Pipeline.prototype.set_layer_wrap_mode_s, Cogl.Pipeline.prototype.set_layer_wrap_mode_t and Cogl.Pipeline.prototype.set_layer_wrap_mode_p separately.

Since 2.0

layer_index

the layer number to change.

mode

the new wrap mode