Cogl.Pipeline.prototype.set_layer_wrap_mode
function set_layer_wrap_mode(layer_index: Number(gint), mode: Cogl.PipelineWrapMode): void {
// Gjs wrapper for cogl_pipeline_set_layer_wrap_mode()
}
Sets the wrap mode for all three coordinates of texture lookups on this layer. This is equivalent to calling Cogl.Pipeline.prototype.set_layer_wrap_mode_s, Cogl.Pipeline.prototype.set_layer_wrap_mode_t and Cogl.Pipeline.prototype.set_layer_wrap_mode_p separately.
Since 2.0
- layer_index
the layer number to change.
- mode
the new wrap mode