Cogl.Pipeline.prototype.set_layer_filters
function set_layer_filters(layer_index: Number(gint), min_filter: Cogl.PipelineFilter, mag_filter: Cogl.PipelineFilter): void { // Gjs wrapper for cogl_pipeline_set_layer_filters() }
Changes the decimation and interpolation filters used when a texture is drawn at other scales than 100%.
<note>It is an error to pass anything other than Cogl.PipelineFilter.nearest or Cogl.PipelineFilter.linear as magnification filters since magnification doesn't ever need to reference values stored in the mipmap chain.</note>
Since 1.10
- layer_index
the layer number to change.
- min_filter
the filter used when scaling a texture down.
- mag_filter
the filter used when magnifying a texture.