Cogl.Matrix.prototype.transform_point

function transform_point(x: Number(gfloat), y: Number(gfloat), z: Number(gfloat), w: Number(gfloat)): [x: Number(gfloat), y: Number(gfloat), z: Number(gfloat), w: Number(gfloat)] {
    // Gjs wrapper for cogl_matrix_transform_point()
}
  

Transforms a point whos position is given and returned as four float components.

x

The X component of your points position

y

The Y component of your points position

z

The Z component of your points position

w

The W component of your points position

x (out)

The X component of your points position

y (out)

The Y component of your points position

z (out)

The Z component of your points position

w (out)

The W component of your points position