Cogl.Matrix.prototype.transform_point
function transform_point(x: Number(gfloat), y: Number(gfloat), z: Number(gfloat), w: Number(gfloat)): [x: Number(gfloat), y: Number(gfloat), z: Number(gfloat), w: Number(gfloat)] { // Gjs wrapper for cogl_matrix_transform_point() }
Transforms a point whos position is given and returned as four float components.
- x
The X component of your points position
- y
The Y component of your points position
- z
The Z component of your points position
- w
The W component of your points position
- x (out)
The X component of your points position
- y (out)
The Y component of your points position
- z (out)
The Z component of your points position
- w (out)
The W component of your points position