Cogl.Euler.equal
function equal(v1: void, v2: void): Cogl.Bool {
// Gjs wrapper for cogl_euler_equal()
}
Compares the two given euler angles v1 and v1 and it they are equal returns true else false.
<note>This function only checks that all three components rotations are numerically equal, it does not consider that some rotations can be represented with different component rotations</note>
Since 2.0
- v1
The first euler angle to compare
- v2
The second euler angle to compare
- Returns
true if v1 and v2 are equal else false.