Cogl.Euler.equal

function equal(v1: void, v2: void): Cogl.Bool {
    // Gjs wrapper for cogl_euler_equal()
}
  

Compares the two given euler angles v1 and v1 and it they are equal returns true else false.

<note>This function only checks that all three components rotations are numerically equal, it does not consider that some rotations can be represented with different component rotations</note>

Since 2.0

v1

The first euler angle to compare

v2

The second euler angle to compare

Returns

true if v1 and v2 are equal else false.