Clutter.ScrollActor
const Clutter = imports.gi.Clutter; let scrollActor = new Clutter.ScrollActor();
Hierarchy
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GObject.Object
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GObject.InitiallyUnowned
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Clutter.Actor
- Clutter.ScrollActor
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const Clutter = imports.gi.Clutter; let scrollActor = new Clutter.ScrollActor();