Clutter.BehaviourOpacity
const Clutter = imports.gi.Clutter; let behaviourOpacity = new Clutter.BehaviourOpacity();
Hierarchy
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GObject.Object
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Clutter.Behaviour
- Clutter.BehaviourOpacity
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const Clutter = imports.gi.Clutter; let behaviourOpacity = new Clutter.BehaviourOpacity();